Radar
Radar for Trials — Flank Control Without Hard Lock
Trials lives on flanks. Radar is the quiet feature that wins cards without touching aim.
2D radar placement
Keep the radar near your minimap muscle memory. Color by threat, not by team theme.
Stack with ESP overlays when you rotate — radar says who, ESP says where to pre-aim.
Discussion (6)
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vanlifeeft Flank callouts from radar got my trio flawless last weekend.
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lootgoblinx Wish the radar dot size was smaller. Still usable.
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Kade_07 Ran radar-only in Trials. Less stress than full package.
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ctrl_player99 Teammates thought I had game sense. It was the overlay.
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new_light_22 Took a match to get used to. Worth it.
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skeptical_guardian Radar will not fix bad callouts. Still need comms.